2.03d ~ =========== ------ BUGS [X] - Continued development in an attempt to fix permanent stuns 2.03c ~ =========== ------ FEATURES [X] - The map is now updated for Patch 1.24b and higher ------ BUGS [X] - Fixed a bug that caused Bloodfire to not work [X] - Fixed a bug that allowed Diverging Shot to be spammed [X] - Fixed a bug that made Repel move Will O' Wisps 2.03b ~ =========== ------ BUGS [X] - Mentus Oppressum no longer loses Scamp to oblivion [X] - The map no longer crashes and spells don't inexplicably break 2.03 ~ =========== ------ FEATURES [X] - The map is now updated for Patch 1.24 and higher [X] - Faction can now be converted to gold at the main base ------ BUGS [X] - Fixed an exploit with Janise and Flurry [X] - Fixed a disparity between Ignis Divum's indicator size and AOE [X] - Fixed an exploit where players could control the creep players [X] - Reduced the collision on the summoned scorpions substantially ------ BALANCE [X] - Fountains now heal twice as fast [X] - Outer base towers now have 800 max life base [X] - Inner base towers now have 1400 max life base [X] - Archer & Caster instant summons at bases now cost 1 faction each [X] - The +Stat items now only add +4 to a given stat [X] - All +Stat items now cost 800g and 2 faction apiece [X] - The Second Chance upgrade now costs 1000g and 10 faction [X] - Pegasus' Boots now cost only 200g [X] - Terra Firma no longer hits air units [X] - Overcharge now has a 12 second cooldown at all levels [X] - Perdition now has a 12 second cooldown at all levels [X] - Celerity now lasts 9 seconds at all levels [X] - Will O' Wisps now have only 10 maximum life [X] - Flurry now deals 40/55/70/85/100 damage per pound [X] - Flurry now has a 1000 range at all levels [X] - Greel's Caress now sacrifices 10% of Greel's HP at all levels [X] - Bloodwell now has a 7 second cooldown at all levels [X] - Backbreaker now costs 40/50/60/70/80 mana [X] - Backbreaker now has a 16 second cooldown at all levels [X] - "Cowards!" now costs 60 mana at all levels [X] - "Cowards!" no longer restores mana per unit knocked down [X] - "Cowards!" now has a 16/14/12/10/8 second cooldown [X] - Ravage now has a 90 second cooldown at all levels [X] - Ravage now adds 50/75/100% bonus siege damage [X] - Ravage now reduces armor by 4 at all levels [X] - Ravage now lasts 20 seconds at all levels [X] - Feel No Pain now blocks damage 10/12/14/16/18% of the time [X] - Bloodfire now gives a 20/30/40% movement speed bonus [X] - Bloodfire now lasts 8 seconds at all levels [X] - Mentus Oppressum no longer makes Scamp allied to the Hallowed Order [X] - Ignis Latro now has a 120 second cooldown at all levels [X] - Regrowth now grants a bonus 4/8/12/16/20 life regeneration [X] - Solar Beam now deals 50% reduced base damage to structures [X] - Solar Beam now deals 200/300/400 damage per second [X] - Temporal Rift now has a 12 second cooldown at all levels [X] - Timeshatter now has a 20 second cooldown at all levels [X] - Corpus Annihilus now has a 12 second cooldown at all levels [X] - Corpus Oppressum now has a 16 second cooldown at all levels [X] - Repel now has a 120 second cooldown at all levels [X] - Kisrug Dins' max life has been reduced by 200 at level 21 [X] - Celestial Ascension now costs 600 mana [X] - Cleansing now heals 8 life to all healed allies [X] - Cleansing now fires whenever Astelan takes damage [X] - Cleansing now only fires when damage taken is over 8 [X] - Judgement now bounces to 1 less target at all levels [X] - Redemption now checks every 3 seconds 2.02c ~ =========== ------ BUGS [X] - Fixed a crash associated with Broad Head Arrow 2.02b ~ =========== ------ BUGS [X] - Fixed a typo in the knockdown code resulting in perma knockdowns [X] - Corrected a potential perma-pausing bug in Backbreaker 2.02 ~ =========== ------ FEATURES [X] - Myriad, the Dead of the Forgotten Vale has returned to AotZ! [X] - Chaos Bugs should have been reduced drastically if not removed totally ------ BUGS [X] - Janise' Flurry no longer can be canceled and spammed [X] - Tempest Wake can no longer crash by leaving map bounds [X] - Corrected some permastun issues [X] - Lag cannon no longer lags 2.01 ~ =========== [X] - Welcome Scamp's new and final model to AotZ! [X] - A bug allowing you to attack allies has been fixed [X] - An aesthetic issue in damage detection has been fixed [X] - Wrath of the Holy Fire has been renamed to simple Holy [X] - Earthen Sunder now properly reselects enemy heroes targeted [X] - Mind Wrack now dispels mana potions on the target with its damage [X] - Splinter Arrows' mana cost lowered [X] - Critical bugs in the stun/knockdown system have been fixed [X] - An internal bug in Corpus Dominum has been fixed 2.00t ~ =========== F I X E S [X] - Item sellback percent increased to 75% [X] - Lag associated with Solar Beam fixed (Hopefully) [X] - Seedlings now correctly hatch if one dies [X] - Jhita's Ice Blocks no longer give experience [X] - Temporal Rift no longer lets Dahaka blink onto walls [X] - Blade Legions should now properly freeze inside of Tempus Fugit [X] - Leviathan of the Bane max life increased by 400 [X] - All +4 attribute items now give +5 instead H E R O B A L A N C E [X] - Violet's spells now work on air units [X] - Execute radius increased by 100 [X] - Quench Life no longer sacrifices life when channeled [X] - Quench Life now drains 30/40/50 life per second from enemies [X] - Magoichi is now agility based [X] - Doubled collision size on Scattershot & Overcharge [X] - Dead Eye now increases attack speed by 300% at all levels [X] - Each level of Dead Eye decreases cooldown by 30 seconds [X] - Khornate Champion life reduced by 200 [X] - Khornate Champion attack speed decreased by 25% [X] - Khornate Champion armor type switched from hero to heavy [X] - Forger duration decreased to 15 seconds at all levels [X] - Forger cooldown increased by 15 seconds [X] - Wrath of the Holy Fire no longer damages enemy units [X] - Arke's Seedlings are now spell immune (Not Arkelings) [X] - Arke's Smoldering Embers tooltip now properly describes area damage dealt [X] - Barrage' mana cost no longer increments with level 2.00s ~ =========== [X] - Hallowed Judgement life reduced by 200 [X] - Hallowed Judgement base armor reduced by 12 [X] - Hallowed Judgement attack damage reduced by 20 [X] - Leviathan of the Bane attack damage increased by 20 [X] - Khornate Champions can no longer attack trees [X] - Fixed a critical error that made Scamp unplayable [X] - Corrected a bug that regenerated Arro Kree too much mana [X] - Quintessence damage reduced to 480/640/800 and 240/320/400 [X] - Generators are now invulnerable until adjacent expansion dies [X] - Mutuo Shujinko was replaced by Arke Tehrannit, the Arbor Eternal NOTE: This is a test version. It will be up to the public to decide which they like more, Mutuo or Arke. 2.00r ~ =========== [X] - Sloth replaced with Temporal Rift [X] - Increased Revolution duration to 6/8/10/12/14 [X] - Added a small fix to the timer stack to check for bug fixes [X] - Quintessence now properly causes Ginther to explode on death [X] - Quintessence no longer reincarnates Ginther, only deals damage [X] - Mentus Dominum no longer wastes mana/cooldown when cast on a hired hero 2.00q ~ =========== [X] - Potential desync causes fixed [X] - Lag associated with Tempus Fugit fixed [X] - Corpus Annihilus radius reduced by 25% [X] - Corpus Annihilus cooldown increased by 4 seconds at all levels [X] - Corpus Oppressum throw-ability mana cost removed [X] - Optimized the player leave trigger further [X] - Firefly added to the Traveling Merchant [X] - Restrained Force damage boost increased to 7 [X] - Talisman of Energy mana bonus reduced to 150 [X] - Gladiator's Bracer gold cost reduced to 1400 [X] - Drekthar's Spellbook gold cost reduced to 3000 [X] - Snowbound Gauntlets gold cost reduced to 1600 [X] - Traveller's Charm gold cost reduced to 1000 [X] - Quickbolt Band gold cost reduced to 1600 [X] - Blood Fang gold cost reduced to 2000 [X] - Dynamo gold cost reduced to 2000 2.00p ~ =========== [X] - Fixed a critical bug in Corpus Oppressum [X] - Welcome Dahaka, Guardian of the Timeline back to AotZ! [X] - Hero Revive Timers reworked to not overlap [X] - Quench Life radius increased by 200 [X] - Aer Divum replaced with Corpus Annihilus [X] - Corpus Oppressum cooldown increased to 28/25/22/19/16 seconds [X] - Backbreaker cooldown increased to 30 seconds at all levels [X] - Backbreaker mana cost increased to 60/80/100/120/140 [X] - Creeps struck by Fissure now properly follow their path after [X] - The Mountain's Heart max damage reduction reduced to 20/35/50% [X] - Might no longer deals extra damage to the attacked unit [X] - "I Stand Alone!" armor bonus reduced to 3/6/9 [X] - Hallowed Evangelist heal speed reduced by 50% [X] - Hallowed Evangelist heal mana cost doubled [X] - Frenzy mana cost increased to 4/6/8/10/12 2.00o ~ =========== [X] - Fully recoded Legion [X] - Fixed critical bug in Martyrdom [X] - Fixed critical bug in Glaive Legions [X] - Jhita's base movement speed reduced to 300 [X] - Crystal Split damage reduced to 60/90/120 per hit [X] - Coldfire Rapture target damage reduced to 15/20/25/30/35 [X] - Coldfire Rapture trigger chance reduced to 12/14/16/18/20% [X] - Diamond Dust damage increased to 60/80/100 per arrow [X] - Diamond Dust duration increased to 5/7/9 seconds 2.00n ~ =========== [X] - Welcome Jhita Bonz', the Rattlecage back to AotZ! [X] - Myriad has been temporarily disabled from play [X] - Map now uses a timer recycling system [X] - Added several system debugging features [X] - Map now does not nullify trigger variables [X] - Removed stun buffer to help prevent further permastuns [X] - Hero revive invulnerability window increased by 2 seconds [X] - Alacrity rune now based on Frenzy to prevent buff replacement errors [X] - Recoded the player leaving trigger for maximum efficiency [X] - Recoded the hero revive trigger to fix dual window errors [X] - Several perma-effect bugs addressed [X] - Martyrdom fully optimized [X] - Solana's range increased to 550 [X] - Jhita Bonz' range decreased to 550 [X] - Martyrdom no longer sets life to 1 at end [X] - Backbreaker cooldown increased to 28 seconds [X] - Backbreaker duration reduced by 2 seconds at all levels [X] - Fall From Grace now stuns for the proper duration [X] - Armor Piercing Rounds' graphic now shows properly [X] - Quench Life remade to be more like an ultimate [X] - Splinter Arrows now costs 20/35/50/65/80 mana [X] - Scattershot now has a 40 degree window [X] - Ignis Divum now falls in 1.5 seconds [X] - Essence Orb bonus reduced to 25% from 33% [X] - Lord Hallowed Wrath & Evendred Barrage max life reduced by 300 [X] - Lord Hallowed Wrath slow poison movement speed reduction reduced by 25% [X] - All hired heroes now have 20% spell damage reduction instead of 33% [X] - Lotus of the Bane Frost Armor frost-duration reduced by 4 seconds [X] - Drifters, Lotus, Vagabonds, and Evangelists now cost 100g less [X] - Drifters of the Bane critical strike chance reduced by 10% [X] - Increased Hallowed Vagabond Searing Arrows damage by 20 [X] - Hallowed Evangelist heal increased to 50 life per cast [X] - Drifters and Vagabonds now have a 2 stock max [X] - Hallowed Evangelists can now heal themselves [X] - Leviathan of the Bane life reduced by 400 [X] - Hallowed Judgement armor increased by 6 2.00m ~ =========== [X] - Celestial Ascension's range corrected [X] - Critical issues addressed in the stun system [X] - Ignis Divum now takes 2 seconds to land instead of 1 [X] - Ignis Divum radius shrunken slightly 2.00k ~ =========== [X] - 75% of spells in the map recoded to avert bugs [x] - Critical infinite timer issue fixed on Janise [X] - Critical issues in Judgement, Splinter Arrows, and Perdition fixed [X] - Execute now properly does not work on structures [X] - Execute now removes Kisrug's pathing during channeling 2.00j ~ =========== [X] - Kisrug Dins entirely recoded [X] - All channeling skills recoded [X] - Onslaught now properly works in all cases [X] - Scamp's Ignis Divum now targets enemies properly [X] - Properly disabled Jhita from random hero selection [X] - All base plus attribute items cost 200g more and add one less attribute [X] - Execute updated and changed in how it functions [X] - Walls in bases now do not appear to move 2.00i ~ =========== [X] - Jhita Bonz' disabled from play for this version [X] - Fixed a bug where Janise could control the traveling merchant [X] - "Fall From Grace!" now checks pathing in order to cast [X] - Solana Barrage/Shaftstorm-abuse bugs now fixed [X] - Mutuo's Raven Claw now targets fully randomly [X] - Mutuo now takes damage properly from Mind Rake [X] - Flurry's damage decreased from 50/75/100/125/150 to 30/50/70/90/110 [X] - Celerity now disables Janise' other skills while being cast [X] - Expellio now works under 25% life instead of 50% [X] - Bloodfire's cooldown increased to 90 seconds from 75 seconds [X] - Bloodfire damage to life conversion reduced to 50% from 100% [X] - Replaced Violet's Languor with Ignorance [X] - Replaced Greel's Aspect Annihilation with Quench Life [X] - Regret improved from 12/16/20 per action to 16/24/32 [X] - Reduced the lag associated with Holocaust [X] - Lowered mana cost on Perdition by 20 [X] - Weakened Myriad's skeletons [X] - Rebalanced towers Heavily 2.00h ~ =========== [X] - Fixed critical bug in Corpus Oppressum that prevented it from working [X] - Fixed critical bug in Raven Claw that made it do infinite damage 2.00g ~ =========== [X] - Astelan shouldn't freeze after FFG anymore [X] - Hanz shouldn't freeze after Tempest anymore [X] - Mutuo shouldn't freeze after Raven Claw anymore [X] - Recoded dozens of other spells in an attempt to fix bugs - If these bugs persist, report them ASAP and I'll figure something out [X] - Fixed some tooltip typos [X] - Scorpion description no longer lists them as ranged [X] - Retyped some of the quest log entries [X] - Flying hired heroes given heavy armor-type to balance them [X] - Hired heroes' price increased to 2400 from 2000 [X] - Increased stock limits of single spawn units (Except Levi/Judge) [X] - Decreased the cost of single spawn units to 400 (Except Levi/Judge) [X] - Recoded the entire Revive System in the hopes of stopping bugs [X] - Changed Loghaire's Might icon to be more WC3ish [X] - Fixed Guardian Legion bug [X] - Reduced cooldown on Splinter Arrows from 12 at all levels to 2/3/4/5/6 [X] - Updated Incendiary/Spiked Traps to have 180 second duration [X] - Eliminated potential lag sources on Incendiary/Spiked Traps [X] - Replaced Insignificance on Mesmer with Languor [X] - Replaced Compound Nightmares on Mesmer with Regret 2.00f ~ =========== [X] - Added Loghaire Thunderstone, the Wheel Clan Overseer [X] - Atrophy recoded & optimized [X] - Diamond Dust recoded & optimized [X] - Ignis Divum recoded & optimized [X] - Broad Head Arrow recoded [X] - Incendiary Trap recoded [X] - Backbreaker recoded [X] - "Cowards!" recoded [X] - Everfrost range & speed increased [X] - Crystal Split a level 6 elite spell now, recoded & updated accordingly [X] - Fixed Crystal Split & Everfrost crashes when cast off the map [X] - Added a new stunning system to the map that reduces cache usage [X] - Added a new knockdown system to the map to reduce cache usage [X] - Janise' maximum life at level 21 reduced by 100 [X] - Janise' Will O' Wisp damage reduced by 50 at all levels [X] - Janise' Catalyst cooldown increased to 60/45/30 from 60/40/20 [X] - Kisrug Dins' meteors now stun 1 second at all levels, down from 1/1/1.5/1.5/2 [X] - Shredder cooldown increased to 12 at all levels, up from 12/11/10/9/8 [X] - Fixed the permafire effect handle leak on Incendiary Trap [X] - Fixed the lag associated with leaks in Redemption on Astelan [X] - Fixed the lag associated with leaks in Diamond Dust on Jhita