Search found 479 matches
- Sat Feb 19, 2011 3:25 pm
- Forum: The Social Experiment
- Topic: Majors
- Replies: 8
- Views: 13010
Re: Majors
BS in Robotics Engineering, going for the MS program or maybe a double major in Electrical and Computer Engineering
- Fri Oct 01, 2010 1:24 am
- Forum: Custom Map Creation
- Topic: Gui chain lightning
- Replies: 5
- Views: 12039
Re: Gui chain lightning
Do something like this. Check how many units are within some range (let's say 600) of the unit that got hit. If a unit is outside this area, it cannot be hit. If there is more than one unit, check all the distances from the new source unit to the units in range. Find the unit with the smallest dista...
- Thu Sep 23, 2010 10:48 pm
- Forum: Custom Map Creation
- Topic: Gui chain lightning
- Replies: 5
- Views: 12039
Re: Gui chain lightning
When the closest target takes damage, create another dummy to cast on the new closest target. Repeat until 5 chains have been cast.
- Fri Sep 17, 2010 10:48 am
- Forum: Custom Map Creation
- Topic: $type$
- Replies: 1
- Views: 6690
$type$
function blah takes $type$ data returns boolean
If I do this, can I have this function take any data type and utilize it within the function?
If I do this, can I have this function take any data type and utilize it within the function?
- Sat Jul 24, 2010 2:18 pm
- Forum: Custom Map Creation
- Topic: Custom Event Responses
- Replies: 17
- Views: 24795
Re: Custom Event Responses
Also, I have discovered that adding a wait (PolledWait) of .01 seconds fixes the problem for some reason.
- Fri Jul 16, 2010 10:53 am
- Forum: Hero Reviews & Bug Reports
- Topic: Bug with Dis's Heartburn creating 9 spawns not 8
- Replies: 3
- Views: 6159
Re: Bug with Dis's Heartburn creating 9 spawns not 8
Perhaps. I'll test some more.
EDIT: It doesn't seem to depend on him having burn or not. I got 9 spawns out of him without him having burn beforehand.
EDIT: It doesn't seem to depend on him having burn or not. I got 9 spawns out of him without him having burn beforehand.
- Thu Jul 15, 2010 9:41 pm
- Forum: Hero Reviews & Bug Reports
- Topic: Bug with Dis's Heartburn creating 9 spawns not 8
- Replies: 3
- Views: 6159
Bug with Dis's Heartburn creating 9 spawns not 8
Sometimes while using Heartburn, it will create 9 spawns instead of 8. It's nothing to do with what's going on around him, it just does it.
- Wed Jul 14, 2010 10:48 pm
- Forum: Custom Map Creation
- Topic: Custom Event Responses
- Replies: 17
- Views: 24795
Re: Custom Event Responses
.5 seconds, but the dummy has the cast point of 0.00 and animation backswing of 0.00 so he casts the spell instantly
- Wed Jul 14, 2010 2:52 pm
- Forum: Custom Map Creation
- Topic: Custom Event Responses
- Replies: 17
- Views: 24795
Re: Custom Event Responses
It's supposed to be able to apply to both an ally and an enemy. It works if I order it manually, but not through triggers.
- Tue Jul 13, 2010 10:29 pm
- Forum: Custom Map Creation
- Topic: Custom Event Responses
- Replies: 17
- Views: 24795
Re: Custom Event Responses
One of the base spells is Acid Bomb, with all the damage stuff set to 0, as well as the mana cost. It is only used for the buff. The order string I'm using is "acidbomb".
- Tue Jul 13, 2010 12:16 pm
- Forum: Custom Map Creation
- Topic: Custom Event Responses
- Replies: 17
- Views: 24795
Re: Custom Event Responses
The spells don't cost any mana, no spells work (not even the Blizzard spells), there aren't any requirements, and the dummy has the spells already. Could it be because it's being created by a function which is called from another trigger?
- Mon Jul 12, 2010 9:06 pm
- Forum: Custom Map Creation
- Topic: Custom Event Responses
- Replies: 17
- Views: 24795
Re: Custom Event Responses
Well after debugging it I managed to get it to work for the most part. One little hiccup is that the buffs aren't being applied correctly. For instance, I'll have the code: set dummy = CreateUnit(GetOwningPlayer(source), Buff1DummyId, GetUnitX(target), GetUnitY(target), Atan2(GetUnitY(target),GetUni...
- Mon Jul 12, 2010 7:13 pm
- Forum: Hero Reviews & Bug Reports
- Topic: Bug in lifesteal with Dis
- Replies: 1
- Views: 4968
Bug in lifesteal with Dis
Dis' Consuming Flames spell doesn't steal health from nearby foes properly. Tested it out, and it doesn't seem to register burn as a condition. If I make Dis explode, then use Consuming Flames, it accounts for the maim and cripple, but not for burn if I were to just use heartburn to burn enemies and...
- Mon Jul 12, 2010 6:56 pm
- Forum: Hero Reviews & Bug Reports
- Topic: Damage bugs involving burn and bleed
- Replies: 3
- Views: 6078
Damage bugs involving burn and bleed
I've noticed a few things. When I use Genobee's Scourge, I look at the health of the enemies that get hit by it. They drop by 60/80/100 every second, but there is no bleed damage because it would drop an additional 10. Then when using Maltheron, Voidstorm deals 20/30/40/50/60 damage per second, but ...
- Sat Jul 10, 2010 7:06 pm
- Forum: Hero Reviews & Bug Reports
- Topic: Rikter Whirlwind bug on rematch
- Replies: 0
- Views: 11999
Rikter Whirlwind bug on rematch
Never mind this, I didn't have the current game version. Close this please.