Search found 4049 matches
- Fri Feb 01, 2008 5:54 pm
- Forum: Hero Suggestions
- Topic: Orac The Unspeakable
- Replies: 25
- Views: 13806
Re: Orac The Unspeakable
He's too passive for my tastes. Turn on/off ult, use first skill sparingly, and right click. I already tried to make a hero like that once, hell you can even play him, his name is Loghaire Thunderstone. While he's fun (To a point), the design of 'right-click-win' is terrible. DoE at the very least d...
- Fri Feb 01, 2008 5:36 pm
- Forum: Off Topic Forum
- Topic: Dusk (Rambling) at School
- Replies: 80
- Views: 43139
Re: Dusk (Rambling) at School
Yay for class being over!
Time to do some homework while at school since I don't have the programs for it at home! (More satellite nuking of Korea! Yay!) I'll see if I can post pictures of it, since I actually labeled the Site I'm bombing in Korea "LokiHouse." xD
Time to do some homework while at school since I don't have the programs for it at home! (More satellite nuking of Korea! Yay!) I'll see if I can post pictures of it, since I actually labeled the Site I'm bombing in Korea "LokiHouse." xD
- Fri Feb 01, 2008 5:34 pm
- Forum: Hero Suggestions
- Topic: Gorak, the Earthfury
- Replies: 15
- Views: 10635
Re: Gorak, the Earthfury
What AoS is complete without a Demon Hunter that has blink? Oh wait...
- Fri Feb 01, 2008 5:33 pm
- Forum: Updates & Discussion
- Topic: 1.08b Discussion
- Replies: 87
- Views: 45570
Re: 1.08 Discussion
What is his voice? I don't have a clue what I made it since I don't have sound. If you've got good suggestions, tell me, I'll believe you all since you can at least hear them. I think I made it like the DoTT or something, I really don't remember. xD And yeah, the hotkey issue was an oversight on my ...
- Fri Feb 01, 2008 4:30 pm
- Forum: Hero Reviews & Bug Reports
- Topic: maltheron
- Replies: 32
- Views: 19022
Re: maltheron
His ult obviously needs a bit of a nerf, so does Voidstorm. It's hard to gauge these things in single player. I felt that Cauterize was nice for only a 4 second burn because it reloads in that time, allowing you to keep either an enemy entirely under the effects of burn (Makes for huge attrition dam...
- Fri Feb 01, 2008 12:22 pm
- Forum: Literary Arts
- Topic: Official Writing Mechanics Questions
- Replies: 89
- Views: 61909
Re: Official Writing Mechanics Questions
Oh, and I'm tired of the "Everything was stolen from something" idea. You're not going to be able to break that idea by looking at Eragon, Star Wars, or even Tolkien. If all ideas were stolen, then the literary world would have dried up a few years ago, but as I can see, it's still going. Not stole...
- Fri Feb 01, 2008 11:51 am
- Forum: Hero Suggestions
- Topic: Kiki, The Dune Dancer
- Replies: 2
- Views: 2420
Re: Kiki, The Dune Dancer
Your first skill makes no sense. Why should it do all these flashy and differing things based on scenario? Can't you think of a single thing it could do that would always be useful? Plus also, be careful about how you play out the burrow card, realize we've got Skittel in the map now. Pull skills dr...
- Fri Feb 01, 2008 11:45 am
- Forum: Hero Suggestions
- Topic: Ridiim Alar
- Replies: 2
- Views: 2702
Re: Ridiim Alar
The whole hero reeks of overcomplexity. I also cannot find true applicable synergy anywhere in this hero. I mean, all units nearby rush to him but he gets stunned for 6 seconds, what the crap. I don't think I'd even put points into that when I absolutely had nothing else to level up. Note: I am impr...
- Fri Feb 01, 2008 11:41 am
- Forum: Hero Suggestions
- Topic: Gorak, the Earthfury
- Replies: 15
- Views: 10635
Re: Gorak, the Earthfury
As cute as your strength interaction is, the condition interaction is nonexistent. I mean, sure you apply a few, but you don't interact with them in any way, shape, or form. That's important in heroes in DoE, very important. Either you should be applying a lot of conditions that supplement eachother...
- Fri Feb 01, 2008 11:09 am
- Forum: Hero Reviews & Bug Reports
- Topic: Tooltip Descriptions, Bugs, Confusing Things
- Replies: 17
- Views: 10071
Re: Tooltip Descriptions, Bugs, Confusing Things
That makes no sense, replays are stored locally, why wouldn't you be able to?
But anyways, if you don't have a replay to show me just how it went wrong, where, and let me postulate why, then there's really nothing I can do about it. The code looks to me to be working perfectly.
But anyways, if you don't have a replay to show me just how it went wrong, where, and let me postulate why, then there's really nothing I can do about it. The code looks to me to be working perfectly.
- Fri Feb 01, 2008 10:59 am
- Forum: Updates & Discussion
- Topic: 1.08b Discussion
- Replies: 87
- Views: 45570
Re: 1.08 Discussion
Did I really do that? How silly of me.
- Fri Feb 01, 2008 10:58 am
- Forum: Off Topic Forum
- Topic: Dusk (Rambling) at School
- Replies: 80
- Views: 43139
Re: Dusk (Rambling) at School
Began yet another day at school, woopdeedoo. Right now I'm teaching pilots how to do basic physics. I swear these people are retarded,that's why they have to be pilots and nothing that requires an actual working thought process.
- Thu Jan 31, 2008 7:16 pm
- Forum: Hero Reviews & Bug Reports
- Topic: Tooltip Descriptions, Bugs, Confusing Things
- Replies: 17
- Views: 10071
Re: Tooltip Descriptions, Bugs, Confusing Things
Wouldn't move? As in it didn't count the time of the map? Do you have a replay?
- Thu Jan 31, 2008 6:17 pm
- Forum: Updates & Discussion
- Topic: 1.08b Discussion
- Replies: 87
- Views: 45570
Re: 1.08 Discussion
Only Glyphe, Maltheron, Ztera, Exuro, and Tornne You forgot Skittel, by the by, but I see your point. And yes, the last 2 heroes DoE will see for awhile will come out in 1.09. Both will make good use of blind, maim, burn, and uh... Mute, right. I'll figure something out, but the real goal this vers...
- Thu Jan 31, 2008 4:46 pm
- Forum: Updates & Discussion
- Topic: 1.08b Discussion
- Replies: 87
- Views: 45570
Re: 1.08 Discussion
People kept asking for more 'bang' ultimates, so I gave the bane exactly what they needed. Direct siege, heavy power, huge smash ultimate. Maybe Voidstorm deals a bit too much damage, but I played a 6v6 last night and man, I kept having to use VS so sparingly because of the mana drain. Even with 6 m...