Council Member: Blade
Strength; Bane of Eternity.
Level 1 Skill:
- Active, Target Point
Caliga summons Voidwalkers at a target point, they will move towards him dealing X magickal damage per second to nearby enemies and mute them for Y seconds.
The Voidwalkers last until they come within melee range and have slightly higher move speed than a fast hero.
- Active, Target Unit
Caliga marks the target, making it take X% more damage and unable to lose conditions.
Lasts Y seconds.
- Active, Instant Cast
Phases Caliga partially into the Void where he takes 66% more magickal damage, 66% less physical damage, and has X bonus movement speed. If he attacks a foe, they will have ruined extended by Y seconds.
Lasts Z seconds or until he attacks a target.
Does not flip his attack type to magickal nor make him invisible on the minimap.
Whenever Caliga hits with an attack, he attacks the target once more for half damage. Attacks an additional time for every X conditions the target is suffering from.
Haunt would have a medium-ish cooldown so that you could get 2-3 active at once if you did it right.
I picture Voidwalk as a spammable skill that you can keep almost constantly on, much like Mirrage.
Not sure if Tombreaver should round conditions up or down, probably down.