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Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 2:33 am
by Rising_Dusk
Deinacrida
Cricket of Doom
Agility; Order. (Because I said so)

Level 1 Skill:
Screech
  • Point Blank AOE.
    All nearby foes are muted for X seconds and immediately begin fleeing directly away from Deinacrida's position. Enemy units recover from this after X seconds.
Level 1 Skill:
Jitterbug
  • Target Point.
    Deinacrida hops to target point. If there were no enemies at target point, this ability has no cooldown. (Cooldown and mana cost scale down with level)
Level 1 Skill:
Plague of Insects
  • Passive.
    If a unit is killed by Deinacrida or one of its children, an X-level, collisionless Baby Cricket of Doom is spawned from its corpse that inflicts bleed with its attacks for 4 seconds. Only Y number of spawns can be alive at once.
Level 6 Ultimate:
Cricket Rage
  • Passive, On-Attack.
    Deinacrida and all of his children deal a bonus X magickal damage with attacks to enemies for each condition the enemy suffers from.
Vinny disgraced the name of Deinacrida, so I was forced to make amends.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 2:37 am
by Intoxicated Crayon
This cricket of dewm is bound to pwn. I was hoping there'd be some jumping skill and I saw Jitterbug and went...

WINNAR

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 2:47 pm
by Eighty9Vision
He's... Order :?:

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 3:02 pm
by Rising_Dusk
Rising_Dusk wrote:Agility; Order. (Because I said so)

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 3:04 pm
by Eighty9Vision
Rising_Dusk wrote:
Rising_Dusk wrote:Agility; Order. (Because I said so)
Once again, he's... Order :?:

Alright man if you say so. Can't wait to see his character story and how he became affiliated with the order.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 3:21 pm
by Psiclone
He may not neccesarilly join just because Dusk suggested him.

Anyhow, as for the hero, kickass. Jitterbug in patricular is indeed winnar.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 3:35 pm
by Rising_Dusk
I just put him on the Order because I don't like the Bane getting all of the technical-cool heroes. (This is why I am glad Janise' skillset is on the Order)

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 4:05 pm
by Eighty9Vision
Word. The Order does need more cool heroes, I agree. Just thought Cricket of Doom would be a weird title for an Order hero.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 4:33 pm
by Rising_Dusk
If I actually made him, I am 110% sure I wouldn't actually give him the title Cricket of Doom.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 7:01 pm
by pandamanar
Rising_Dusk wrote:If I actually made him, I am 110% sure I wouldn't actually give him the title Cricket of Doom.
Impossible. The man who calls his movement speed bonus items "Booties" cannot call a hero "Cricket of Doom"? What is this? Oh and you can't be 110% sure. Unless you keep his name, then it's fine.
Call him Sanskrit.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 7:02 pm
by Deschain
Could Jitterbug make all his minions hop? There is nothing more scary than a flight of hopping locusts.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 7:03 pm
by pandamanar
/signed. Hopping babies is a MUST.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 7:07 pm
by Rising_Dusk
Deschain wrote:Could Jitterbug make all his minions hop? There is nothing more scary than a flight of hopping locusts.
It would be cool, but 30 hopping units on a 0s cooldown is just asking for framerate lag. Maybe it could work if the cricket count were decreased to something more manageable.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 7:15 pm
by Deschain
Or you could make them hop in a manner they were created. For example Cricket hops, 2 secs later Baby 1 hops, 3 secs later Baby 2 hops... Or only those nearby? Or limit the number of hopping babies.

Re: Deinacrida, Cricket of Doom

Posted: Wed Nov 04, 2009 7:18 pm
by Rising_Dusk
Those are all viable options as well, yes. I think the staggered hops would probably look the coolest.