Aot2 Series Final Update
- Rising_Dusk
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Aot2 Series Final Update
If you have any requests for the final version of Aot2, please post them here. The version will go live when WC3's 1.23b patch goes live, after that there will be nothing added to the series prior to the Aot3 beta release.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
- TargetPractice
- Holder of the Alt-F4
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Re: Aot2 Series Final Update
Can we see the last of some of the new skins, I'd like to, or are they going to be a surprise? I'm guessing the latter
- Rising_Dusk
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Re: Aot2 Series Final Update
The new skins are reserved for AotZ 3.00.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
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Re: Aot2 Series Final Update
If Judgement isn't supposed to hit Janise while she's Flurrying, I'd like to see that fixed, and also the flurry/wisp bug. If I think of anything else I'll post it.
- SetaSoujirou
- Letter Linguist
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Re: Aot2 Series Final Update
CLICKABLE MYRIADITES *Sad face* mutters about how it's unclickable
Scamp pot while in units
Scamp pot while in units
A wild §eta has appeared!
*Twinkle* Lv. 1337
No I'm not a troll.
*Twinkle* Lv. 1337
No I'm not a troll.
- assassingao
- Teh UBER Typist
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Re: Aot2 Series Final Update
Less life for hired heroes. And less towers.
So the game won't drag on for a long while.
So the game won't drag on for a long while.
- Fledermaus
- Keeper of the Keys
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Re: Aot2 Series Final Update
Seconded.SetaSoujirou wrote:CLICKABLE MYRIADITES *Sad face* mutters about how it's unclickable
Re: Aot2 Series Final Update
- Ronin's ability that has "T" for hotkey, is not very useful, could use changing/buffing in some way.
- Scamp gets a nerf
- Mesmer gets a buff
- Solana gets tiny nerf
- Myriad bug fixed (as stated)
- Pot cost reduced by 10%
- Workman restore-purchase-cd reduced, and/or cost reduced to 400g
- Scamp gets a nerf
- Mesmer gets a buff
- Solana gets tiny nerf
- Myriad bug fixed (as stated)
- Pot cost reduced by 10%
- Workman restore-purchase-cd reduced, and/or cost reduced to 400g
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Re: Aot2 Series Final Update
Myriad not being clickable is a model problem, Dusk can't just fix that on the fly...
Solana can place traps while Janise uses flurry, not sure if that's intentional or not.
Solana can place traps while Janise uses flurry, not sure if that's intentional or not.
Lotus Blossom is awesome.- Ronin's ability that has "T" for hotkey, is not very useful, could use changing/buffing in some way.
Humans don't have the patience to wait even ten minutes for something!
- Loki
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Re: Aot2 Series Final Update
Lol? 2P goes to town with lotus blossom. Trust me, I've been on the receiving end of it. you 2P
Update the scamp model I want my damn attachments.
Update the scamp model I want my damn attachments.
Let's do what comes naturally
I'll be waiting in Haven.
- SetaSoujirou
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Re: Aot2 Series Final Update
I know myriad is a model problem, I'm not expecting it to be fixed, but if it were.
A wild §eta has appeared!
*Twinkle* Lv. 1337
No I'm not a troll.
*Twinkle* Lv. 1337
No I'm not a troll.
Re: Aot2 Series Final Update
You happened to forget the most important parts: WHY AND HOW.Cecil wrote: - Scamp gets a nerf
- Mesmer gets a buff
- Solana gets tiny nerf
It's not a bug, it's the model that's like that. Although I think it kinda fits how myriad can't be clicked, since HE'S MANY UNITS.Cecil wrote:- Myriad bug fixed (as stated)
So you can benefit from killing 1/6 less of a creep?Cecil wrote:- Pot cost reduced by 10%
--
As for my part, I'd like to see Ravage either work on units ( and heroes ), or have the armor penalty reduced. The ability happens to be quite situational, and when you DO get nito position to do it, the penalty makes it way hard to keep using it as much as one would like to.
I think it'd be pretty cool also to have Magoishi's passive work with his abilities /grin and see the % diminshed to 10/20/.../50
Hired turtle's earth burning < hydra's poison, big time. This is harder to balance since they're two different abilities, but burning could really use a damage increase. I think it does like, 30 over the entire duration, which is insignificant at best, compared to slow poison, which is definitely more helpful. Also, upon death, I thought their spawns were supposed to assist the lane push, although I might be wrong, instead of standing there.
Food limit on item carrier, maybe, to avoid lane blocks, or even, flying carrier...
Khârn is beastly, but I don't know what to do with him.
Re: Aot2 Series Final Update
Its a reflex of mine to set my hero to Ctrl-1, after my first game playing against a Scamp <.< I don't have clicking problems.
Trainer: Brendan Creed
Lineup: Noir & Batista
Lineup: Noir & Batista
Re: Aot2 Series Final Update
If your fighting him you will The old scamp model was the best!
Let the music flow through your soul
Walk the road, see the sights, cos boy, you aint coming back!
Walk the road, see the sights, cos boy, you aint coming back!
- TheDeathstalker
- Keeper of the Keys
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Re: Aot2 Series Final Update
I'm not sure, but doesn't Ronin still freeze sometimes after he dies? If that's a fixable problem, it may be worth doing while you're mucking around with the code anyways.
And though you come out of each gruelling bout,
All broken and beaten and scarred,
Just have one more try—it’s dead easy to die,
It’s the keeping-on-living that’s hard.
All broken and beaten and scarred,
Just have one more try—it’s dead easy to die,
It’s the keeping-on-living that’s hard.