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Bloodfire & You

Posted: Wed Aug 12, 2009 7:00 pm
by Black_Heart
Bloodfire does not work at the moment. It deals the damage to Kharn/buffs his attack speed, but it doesn't heal him at all.

I noticed it when we were playing as Order, due to my killing Kharn during Bloodfire. I loaded up a multiplayer test game and tested it (level 3 bloodfire only, but still) and tanked towers and a creep wave - no healing, so it's reproducible.

Re: Bloodfire & You

Posted: Wed Aug 12, 2009 8:18 pm
by Rising_Dusk
Woopsies.

Re: Bloodfire & You

Posted: Sun Aug 16, 2009 9:30 pm
by Intoxicated Crayon
Well.. :o, I've been wondering if Deadeye is messed up. After a view deadeyes, Lunera's movement got all retarded and eventually when I cast the spell, it forced me to stand still and I could only move if I was trying to attack my Deadeye target.

Is something going with the skill or is it just me?

Re: Bloodfire & You

Posted: Sun Aug 16, 2009 10:46 pm
by Rising_Dusk
Because it's appropriate to report a Deadeye bug in a thread about Khazarch's Bloodfire. Nice one.

Re: Bloodfire & You

Posted: Mon Aug 17, 2009 11:53 pm
by Intoxicated Crayon
Well, all I can do is apologize for my stupidity. I guess what I assumed was wrong, shame on me. The next time I ever post something along these lines, I'll make sure it is in the appropriate topic and more serious than some mishap I experienced in game.

Re: Bloodfire & You

Posted: Tue Aug 18, 2009 12:52 am
by Rising_Dusk
Oh quiet, I'm just giving you a hard time. I'll look into it. I'm also convinced that for some reason Lunera is immune to Tempus Fugit, but hell if I can explain that one.

Re: Bloodfire & You

Posted: Tue Aug 18, 2009 8:59 am
by Freezern

Re: Bloodfire & You

Posted: Tue Aug 18, 2009 9:30 am
by Rising_Dusk
Hrm. Well, in my game, it happened twice that Lunera was just auto-attacking me for no good reason during my Tempus Fugit. 2-P was the player, he'll attest to it. Hrmm.... Thanks for the video, though, at least I know now that it isn't necessarily reproduceable.