Mirror's Edge

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assassingao
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Mirror's Edge

Post by assassingao » Sat May 17, 2008 3:45 am

Trailer: http://www.gametrailers.com/player/33586.html
Trailer Analysis: http://www.gametrailers.com/player/34019.html

Games these days are so amazing.

I mean...the details. There's even hands and legs!

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Deschain
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Re: Mirror's Edge

Post by Deschain » Sat May 17, 2008 6:12 am

assassingao wrote:Trailer: http://www.gametrailers.com/player/33586.html
Trailer Analysis: http://www.gametrailers.com/player/34019.html

Games these days are so amazing.

I mean...the details. There's even hands and legs!
Once they brain stimulator implants are reality I wonder how many people will remain in reality?
Those who seek war deserve for the war to find them.

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assassingao
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Re: Mirror's Edge

Post by assassingao » Sat May 17, 2008 8:55 am

Count me out.

I prefer real-game life more than real life.

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Deschain
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Re: Mirror's Edge

Post by Deschain » Sat May 17, 2008 9:51 am

Game seems OK but just jumping around and climbing stuff doesn't suit my fancy.

It has to have a bit more meaning.
Those who seek war deserve for the war to find them.

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assassingao
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Re: Mirror's Edge

Post by assassingao » Sat May 17, 2008 10:14 am

It's not a first-person shooter, it's a first-person adventure game.

You can get weapons by disarming an enemy, but keeping them will slow you down.

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Deschain
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Re: Mirror's Edge

Post by Deschain » Sat May 17, 2008 11:17 am

Yeah I know.

But I couldn't play a game where the only goal of running and jumping around is to bring a message. Why couldn't they just use trained pigeons?
Those who seek war deserve for the war to find them.

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assassingao
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Re: Mirror's Edge

Post by assassingao » Sat May 17, 2008 7:55 pm

Everyone was closely monitored so much that if you want to send a message, you'd need a runner.

By the way, the combat was a second option, the hard thing is to get to an area. (The path is colored red, by the way.)

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Hell_Tempest
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Re: Mirror's Edge

Post by Hell_Tempest » Mon May 26, 2008 11:45 am

That looks ike the shit hax
Image

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