Mjollnir
Intelligence or Agility; The Hallowed Order. Melee range.
Who am I...? Noone of consequence. A small man in a large world beset by troubles. Lost within a sea of people who have chosen. Good, Evil. Mere words to describe things mortals were not meant to ponder. Who gave us the power to judge? Noone. As such it is only fitting Noone takes it away.
Level 1 Skill:
Shock
- Target buff(non-self). For the next 10 seconds, if target takes damage or suffers from a condition, the unit will become breakably invisible and enemies around it will take damage. Damage and Length invisible should scale with level.
Static Charge
- Target buff/debuff. If cast on an ally, target suffers ruin and will gain attack speed and move speed for the duration. If cast on an enemy, the target will suffer from cripple and maim. Cooldown should reduce with level. Note, cooldown should be longer then duration of conditions even at max level.
Awestruck
- AoE damage. When cast, all nearby enemies take damage and are blinded, and Thorum is breakably invisible for a duration.Damage, blind length, and invisible length should scale with level.
Pristine Fury
- Mass Lightning. When cast, Every second (for the duration) Thorum is within range of enemies(including structures), A chain lighting will hit one of them randomly, dealing damage and extending ruin per bounce. This lighting will bounce, and can bounce off the same enemies. Damage and amount of bounces should scale per level.
Enjoy.