And The Winner Is...
- Hell_Tempest
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Re: And The Winner Is...
Canus Unum is still winning!
Canus UNO
Canus UNO
- Rising_Dusk
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Re: And The Winner Is...
I would, but I have no way of knowing which one he voted for. I'll put a request in to delete his second account though.Yea alright way to cheat....Im assuming his second vote is going to be removed....
"I'll come to Florida one day and make you look like a damn princess." ~Hep
- The Colonel
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Re: And The Winner Is...
=D
It's travy, just pretend it says 18.
It's travy, just pretend it says 18.
Re: And The Winner Is...
That doesn't mean you can vote twice, dude.
yuuki o misetsuketemo tsuyogattemo hitoei de wa iki.
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Re: And The Winner Is...
Also, how can we know that you really voted on Travayl, and not just trying to reduce Travayl's chance of winning, while increasing the one you really voted upon.
- The Colonel
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Re: And The Winner Is...
Uuuh, I really voted for Travy as well. <_<
That and when I used the second account to vote for Travy it went from 18 to 19 and nothing else went up. ~_~
That and when I used the second account to vote for Travy it went from 18 to 19 and nothing else went up. ~_~
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Re: And The Winner Is...
Easy, I was just kidding.
Re: And The Winner Is...
I registered to add my vote for this new hero. I have long been a fan and lurker of this forum and the old forum as well.
I picked Canus Unum because I think that the Hallowed Order needs another "trapping" hero. Meaning that this hero will have huge damage potential in a situation where the enemy is trapped or disabled. Such damage dealing heroes are necessary for any team on an AOS, and I belive that Unum will fit the bill perfectly, and in a unique way with his unbreakable invis wards.
This might be my first post, but it probably won't be the last.
Sup
I picked Canus Unum because I think that the Hallowed Order needs another "trapping" hero. Meaning that this hero will have huge damage potential in a situation where the enemy is trapped or disabled. Such damage dealing heroes are necessary for any team on an AOS, and I belive that Unum will fit the bill perfectly, and in a unique way with his unbreakable invis wards.
This might be my first post, but it probably won't be the last.
Sup
- Rising_Dusk
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Re: And The Winner Is...
Hi! Great first post by the way, I like the way you presented it!Sup
I'm still unsure of who to vote for. I can really see the veins I followed in each hero, I know exactly why I chose to make each as I did, and I can guarantee that no matter which hero I pick, it'll be ridiculously fun to play. That's part of what makes this such a difficult decision to make. I'm leaning to the dwarf or poppy's hero, though. They both have styles I think the Order could use more of in its present state.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
Re: And The Winner Is...
GO CANUS!
I have to admit the raging inviso dwarf would be win but I stilljust love Canus. I can see wards spammed and then having his ult bounce around between them like a pinball game from hell.
I have to admit the raging inviso dwarf would be win but I stilljust love Canus. I can see wards spammed and then having his ult bounce around between them like a pinball game from hell.
~Everything I say is fully substantiated by my own opinion.~
Re: And The Winner Is...
Answers to the questions?Penumbra – I’m having a little trouble understanding this skill, but I seem to like it anyway. It follows a unit, but, is it the unit it’s following have the burn extended and all that jazz, or is it in an AoE around the beam that the effects take place? Does it switch targets when someone else is closer, or does it follow the unit until it dies? If the latter of the first question, it feels powerful, if the latter of the second, even more so, but if it is the first of both, I feel it may be a little gimp if the target can outrun it, but at the same time being able to move from target to target is nice, albeit slightly unreliable.
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Re: And The Winner Is...
It follows a unit and extends the burn and damages the enemy units caught in the beam's wake. It can follow an enemy, and therefore burn that enemy unit or you could cast it on a BHS' location and link a few BHS's up in a line, then pop them to get it going. You could cast it on your own position and run around, burning things you run by.
I forgot to mention, but the beam will always have the exact same movement speed as Canus at all points in time. So if you drop a pair of boots, the beam slows down accordingly. So say you wanted the beam to ALWAYS follow you, you would cast it on your portrait model -- Since that would cast it at 0.00 distance away from you, therefore it would always be right on top of you. You could cast it behind you for a trailing beam of darkfire, or so forth.
Hopefully that explains it enough.
I forgot to mention, but the beam will always have the exact same movement speed as Canus at all points in time. So if you drop a pair of boots, the beam slows down accordingly. So say you wanted the beam to ALWAYS follow you, you would cast it on your portrait model -- Since that would cast it at 0.00 distance away from you, therefore it would always be right on top of you. You could cast it behind you for a trailing beam of darkfire, or so forth.
Hopefully that explains it enough.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
Re: And The Winner Is...
6 boots + Penumbra = walking death beam
~Everything I say is fully substantiated by my own opinion.~
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Re: And The Winner Is...
And instant death on the caster because of the -6 armor.