v0.10u ~
===========
------ FEATURES
[X] - Cooldowns now reset when going to a new level!
[X] - Tomes of Respecialization have been added to the Merchant!
[X] - Training Kits have been added to the Merchant!
------ BUGS
[X] - Fixed a pathing error in Level 2
[X] - Fixed some visibility errors in Level 2
[X] - Fixed a masters time issue on all levels
[X] - The game now ends after 2 minutes of all player death
[X] - All players dying in level 5 while a hero is devoured now results in a loss
[X] - Mark of Protection is no longer castable on spirits
------ BALANCE
[X] - Armor attributes now max at 10 instead of 20
[X] - Poison Nova no longer affects inorganic units
==== LEVEL 1
[X] - Ramm now starts at 0 mana when the Runner dies
==== LEVEL 2
[X] - Ventor's boss fight has been redone
[X] - Ventor now spawns 30 seconds after level end
==== LEVEL 3
[X] - Mara now spawns 30 seconds after level end
[X] - Fewer enemies spawn when Mara enters the battle
[X] - Mara now moves 25% faster
==== LEVEL 5
[X] - Silisce spawn limit now scales with player count
[X] - Jumanji's innards now spawn tentacles correctly
[X] - Hydro Pump's water strikes now deal 25% less damage
[X] - Vizier's Bone Glaive now deals 33% less damage
[X] - Vizier's attack now deals 33% less damage
[X] - Vizier now has 20% less max life
==== LEVEL 6
[X] - Cyndarr's attack now deals 33% less damage
[X] - Spark spawn limit now scales with player count
[X] - Molten Boulders now deal 33% less damage
[X] - Cyndarr now has 20% less max life
v0.10u Discussion
- Rising_Dusk
- Chosen of the Intargweeb
- Posts: 4031
- Joined: Sat Dec 15, 2007 1:50 pm
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v0.10u Discussion
Discussion topic. Discuss.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
- assassingao
- Teh UBER Typist
- Posts: 999
- Joined: Wed Jan 16, 2008 12:56 pm
Re: v0.10u Discussion
Training kits are too expensive, but I haven't got the chance to test it out in real games.
Looks interesting though.
Looks interesting though.
- Rising_Dusk
- Chosen of the Intargweeb
- Posts: 4031
- Joined: Sat Dec 15, 2007 1:50 pm
- Contact:
Re: v0.10u Discussion
They cost the same thing as armor kits or weapon kits and give 1 point. I don't see how they're too expensive, 1 point in a main attribute is just as valuable as a weapon point or an armor point.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
Re: v0.10u Discussion
No one wants to play this...I would discuss...if I could play it.
Revenge of the thorny bum!
Re: v0.10u Discussion
Funny, the first thing I thought was that they're too cheap. ^^assassingao wrote:Training kits are too expensive, but I haven't got the chance to test it out in real games.
Humans don't have the patience to wait even ten minutes for something!