Astire, Anima Executus

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Oxygen
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Astire, Anima Executus

Post by Oxygen » Fri Jan 23, 2009 5:40 pm

Astire
Anima Executus
Primary Attribute: Int
Team: Bane

The following lines were heard by members of the Hallowed Order during the last night. Certain individuals could barely hear the whispers, while others had to cover their ears;

INNERT!!!

You are a fool!

Your inactivity has been disturbing the void, and for too long!

For every minutes that you spend slowing and freezing the time itself, I have to spend two getting it moving and working once again! Enough of the pleasantry, I'll go and fix the problem at the source!

You die at this very moment! Running is of no use!


Level 1 Skill:
Chasm
  • After 3 seconds, deals X physical damage to enemies outside the area of effect, and cripples them for Y seconds.
    Cripples Astire for 4 seconds.

    4 second cooldown.
Level 1 Skill:
Delirium
  • Astire is instantly moved to a target, and steals X life from it if it is enemy. Astire and target must be suffering from a condition. Takes a condition from the target and places it upon Astire.

    1 second cooldown.
Level 1 Skill:
Emission Aura
  • Enemy units within X range of Astire that are moving will take Y physical damage and will have burn extended on them for for 1 second.
Level 6 Skill:
Filler
  • Causes Astire to deal 25% more damage per condition he suffers, and increases the duration of conditions against Astire by 100%.
    Lasts X seconds.

    90 second cooldown.
Last edited by Oxygen on Sat Jan 24, 2009 1:38 am, edited 5 times in total.

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Loki
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Re: Astire, Anima Executus

Post by Loki » Fri Jan 23, 2009 6:23 pm

I love Delirium. It's really awesome lol.
I can just imagine scenarios using that skill combined with Chasm. Ftw.
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Re: Astire, Anima Executus

Post by LightburneR » Fri Jan 23, 2009 11:45 pm

=d Somewhat a reverse-enginnered Innert.

But still great and very different.
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SetaSoujirou
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Re: Astire, Anima Executus

Post by SetaSoujirou » Sat Jan 24, 2009 1:09 am

Oxygen wrote: Level 1 Skill:
Orc-Chasm
  • After 3 seconds, deals X physical damage to enemies outside the area of effect, and cripples them for Y seconds.
    Cripples Astire for 4 seconds.

    4 second cooldown.
Brilliant right thar.

It'd be cool if Delirium removed a condition and placed it on you.
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Oxygen
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Re: Astire, Anima Executus

Post by Oxygen » Sat Jan 24, 2009 1:37 am

SetaSoujirou wrote:
Brilliant right thar.

It'd be cool if Delirium removed a condition and placed it on you.
Image

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Re: Astire, Anima Executus

Post by Cooldood » Sat Jan 24, 2009 1:26 pm

First time I've seen him smile o_O When you say "outside the area effect" of Chasm what do you mean?
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Oxygen
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Re: Astire, Anima Executus

Post by Oxygen » Sat Jan 24, 2009 2:25 pm

Cooldood wrote:First time I've seen him smile o_O When you say "outside the area effect" of Chasm what do you mean?
It's basically the opposite of Schism. Units that are outside the area of effect circle get hurt by the spell. You must thus a) go far away, or b) inside the area itself.

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Pigger
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Re: Astire, Anima Executus

Post by Pigger » Sat Jan 24, 2009 3:31 pm

But like, how far out of the AoE? If its an AoE of like...200, would the range be maybe 200-400 and in there? or way more?

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Oxygen
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Re: Astire, Anima Executus

Post by Oxygen » Sat Jan 24, 2009 3:37 pm

Pigger wrote:But like, how far out of the AoE? If its an AoE of like...200, would the range be maybe 200-400 and in there? or way more?
I was thinking 200 or so.

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Re: Astire, Anima Executus

Post by Rising_Dusk » Sat Jan 24, 2009 3:59 pm

I've always liked donut targeting. Exalted.
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SetaSoujirou
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Re: Astire, Anima Executus

Post by SetaSoujirou » Sat Jan 24, 2009 4:38 pm

Rising_Dusk wrote:I've always liked donut targeting. Exalted.
Exalt crazy aren't we Dusk lolz.
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Oxygen
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Re: Astire, Anima Executus

Post by Oxygen » Sat Jan 24, 2009 4:39 pm

Rising_Dusk wrote:I've always liked donut targeting. Exalted.
Sweet.

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Re: Astire, Anima Executus

Post by Rising_Dusk » Sat Jan 24, 2009 5:24 pm

SetaSoujirou wrote:Exalt crazy aren't we Dusk lolz.
Good heroes get exalted. That there have been a few more than normal lately isn't a bad thing.
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Re: Astire, Anima Executus

Post by pandamanar » Sat Jan 24, 2009 5:42 pm

I don't really like Delirium, but I definitely would like to see this guy in DoE.
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Oxygen
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Re: Astire, Anima Executus

Post by Oxygen » Sat Jan 24, 2009 5:46 pm

pandamanar wrote:I don't really like Delirium, but I definitely would like to see this guy in DoE.
I think it's pretty cool, actually. Aside from the obvious synergy with other spells, I think that the low cooldown would be so kinky! Just thinking about the tricky stuff you could pull off with it gets me wet. How about volontarily getting trebbed? You bet!

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